A Thousand Cities, One People
4 minute read
There was never a country called Ancient Greece. No single throne, no single army, no single flag ever ruled the Greek world—not at its height, not at any point across the roughly two thousand years this story covers. What we call "Ancient Greece" was, for almost all of its history, a scatter of hundreds of independent city-states, called poleis, spread across a rocky, mountain-broken peninsula, the islands of the Aegean Sea, and the coasts of Asia Minor, Sicily, and southern Italy. Athens and Sparta, the two most famous of them, were rivals for most of their existence and spent decades at open war with each other. So did dozens of lesser-known cities: Corinth, Thebes, Argos, Syracuse.
What held this scattered world together was not a government. It was a culture. Greeks in a hundred different cities spoke dialects of the same language, worshipped the same gods under the same names, told the same stories about the same heroes, and recognized each other—whatever their politics—as Hellenes, a single people set apart from everyone else, whom they called, with the casual chauvinism common to most ancient peoples, barbaroi: barbarians, people whose speech sounded like meaningless babble ("bar-bar-bar").
- One language, many dialects — Ionic, Doric, Aeolic, and others, mutually intelligible across the Greek world
- One pantheon — Zeus, Athena, Apollo, and the rest, worshipped everywhere, though with local variations
- Shared sanctuaries — Delphi's oracle and Olympia's games belonged to no single city, and drew pilgrims and athletes from all of them
- Hundreds of poleis — estimates run to well over a thousand identifiable city-states across the Greek-speaking world at its widest extent
Every four years, all of that rivalry paused—at least in theory—for a sacred truce, so that athletes and spectators could travel safely to a sanctuary in the western Peloponnese called Olympia, to compete in games held in honor of Zeus. Cities that were, in every other season, ready to burn each other's crops sent their fastest runners and strongest wrestlers to the same dusty stadium. It is one of the strangest and most telling facts about the Greeks: a people who could rarely agree on anything political nonetheless built, and sustained for over a thousand years, a shared civilization of language, myth, and ritual that no army ever had to enforce.
Democracy, philosophy, theater, the Olympic Games, the very words we use for politics and reason—much of the vocabulary the modern world uses to describe itself was coined by a people who never had a single government of their own. Understanding how a divided, quarrelsome patchwork of small cities produced ideas that outlasted every empire built to conquer them is the whole point of the story that follows.
This is the story of that patchwork: how it emerged out of the wreckage of a much older Bronze Age world, how two of its cities—one built for war, one built for argument—came to define it, how it nearly fell to the largest empire the world had yet seen and instead handed that empire a stunning defeat, how its brightest city tore itself apart in a war with its rival, and how it was finally conquered not by Persia but by its own northern neighbor, Macedon, whose young king would carry the Greek world's language and ideas farther than any Greek had ever taken them. It begins, as so much of this story does, with palaces that time itself had nearly erased.